The Glade 4.0

"Turn the lights down, the party just got wilder."
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PostPosted: Thu Nov 08, 2012 1:11 pm 
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Seemingly confirmed in an email by McQuaid (Aradune):

Spoiler:
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PostPosted: Thu Nov 08, 2012 2:11 pm 
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I'd give that a shot if it were true.

/g inc Party like it's 1999 jokes

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PostPosted: Thu Nov 08, 2012 2:22 pm 
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I might give this a shot.. but it would be with great skepticism. Especially if there is no graphical improvements. There is no way those 1999 graphics will hold up today.

And that UI.. ugh... meditate staring at your spellbook?

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PostPosted: Thu Nov 08, 2012 2:30 pm 
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Well, people generally ask for the '99 stuff because they hate most of the graphical enhancements.

That said, the Velious UI would probably be included:

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PostPosted: Thu Nov 08, 2012 2:33 pm 
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I didn't think about having to stare at your spellbook. I would think that it'd use the same client, and the modifications such as textures and ui are client side.

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Last edited by Rorinthas on Thu Nov 08, 2012 2:39 pm, edited 1 time in total.

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PostPosted: Thu Nov 08, 2012 2:33 pm 
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Only until level 35! It's not that bad with the fullscreen interface.


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PostPosted: Thu Nov 08, 2012 2:34 pm 
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I thought it was 20 when the in-your-face spellbook dropped


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PostPosted: Thu Nov 08, 2012 2:35 pm 
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TheRiov wrote:
I thought it was 20 when the in-your-face spellbook dropped


I could be misremembering, 35 sounded right.

Edit - it was actually level 37 when you could stop looking at the book to meditate.

EQMac Poster wrote:
Meditate used to be a button within your spellbook that you had to press each time you wanted to meditate. So for the first 37 levels of your life, you had to look at the spellbook for hours while you were medding. After level 37 you were considered to always be medding when you sat down.


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PostPosted: Thu Nov 08, 2012 2:51 pm 
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This could be interesting.

Although, I'd prefer PoP era.

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PostPosted: Thu Nov 08, 2012 2:56 pm 
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Play EQMac then, you can access it from a PC :P


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PostPosted: Thu Nov 08, 2012 4:01 pm 
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Plus, a new PvP server? Huh.

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PostPosted: Thu Nov 08, 2012 7:39 pm 
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Müs wrote:
This could be interesting.

Although, I'd prefer PoP era.


PoP killed EQ...

I really started losing interest around Shadows of Luclin though. For me, that was an epic jump the shark moment.


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PostPosted: Thu Nov 08, 2012 7:51 pm 
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PoP was the second best EQ expansion and could have been, lore wise, a good end to the franchise. Unfortunately the nature of MMO's forced them to keep going past it...


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PostPosted: Thu Nov 08, 2012 8:10 pm 
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Lenas wrote:
PoP was the second best EQ expansion and could have been, lore wise, a good end to the franchise. Unfortunately the nature of MMO's forced them to keep going past it...


This. GoD killed the franchise.

Locking raids to 54 from 72 caused me to quit because I was the #3 ranger, and wasn't needed anymore. :(

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PostPosted: Thu Nov 15, 2012 10:29 pm 
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What kind of a bullshit guild gets rid of someone because they're "not needed any more"?

FFS.

I can't play EQ. I'm unable to exhibit any kind of restraint.


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PostPosted: Fri Nov 16, 2012 12:52 am 
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SuiNeko wrote:
What kind of a bullshit guild gets rid of someone because they're "not needed any more"?

FFS.

I can't play EQ. I'm unable to exhibit any kind of restraint.


Nono, they didn't get rid of me, I just didn't have a raid slot anymore and so I retired.

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PostPosted: Sat Nov 17, 2012 11:41 pm 
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But..but..but...you were such a good ranger, Arafys, I aspired to be just like you!! I even did run-by bonkages on your noggin when I would see you in Norrath! :lol:

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PostPosted: Sun Nov 18, 2012 3:04 am 
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The raid limit thing was kind of like the response to the fact bosses in PoP had just become attrition fights; remember killing Rallos Zek? That was ridiculous.

IMO, Kunark and Velious were the best raid content. I thought the Four Dragons and Trakanon were solid encounters. Chardok was fun enough. Velious had oodles of content from the 10th Ring War, to going through Thurgain, Kael Drakkel (AoW was a serious hoss) and Skyshrine, the rare Kelorek`Dar sighting, all the Western Wastes First Brood dragons+Dragon Necropolis and of course ToV and ST. NToV was a little bit much in terms of the raw horsepower you had to bring but it was really fun. PoG was a huge pain in the *** but Tunare had some really sweet drops rivaling Vulak'Aerr gear. I'm gushing. I loved Velious.

Shadows of Luclin **** blew, IMO. Ssraeshza Temple was fun but Sanctus Seru was just stupid. Vex Thal was easily had one of the worst designed artificial barriers to entry in gaming history. I think most guilds on Terris-Thule just skipped VT and farmed Velious content and Ssraeshza Temple gear until PoP was released. PoP refreshed some of what made Everquest raiding so distinct but I think it was clear EQ was on its last legs. IMO, this should have been the final expansion and would have been a fitting end to the game.

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PostPosted: Sun Nov 18, 2012 3:10 am 
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PoP didn't have attrition fights, at all. Especially to guilds that were used to farming VT (which I think skipping was a mistake).


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PostPosted: Sun Nov 18, 2012 9:31 am 
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I loved depths of darkhollow expansion (minus the damn spider queen raid). The rise of mob emotes as reaction triggers was a huge boon and separated the wheat from the chaff in raid guilds


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PostPosted: Mon Nov 26, 2012 3:51 pm 
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Looks like I'll be playing this shortly.

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PostPosted: Mon Nov 26, 2012 3:53 pm 
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Sony says the rumor isn't true.


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PostPosted: Mon Nov 26, 2012 4:00 pm 
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rumor?

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PostPosted: Mon Nov 26, 2012 4:04 pm 
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yeah, you know, the rumor that started this thread?


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PostPosted: Mon Nov 26, 2012 4:09 pm 
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Ohh I saw 1999 and I thought this was about Project 1999.

Sorry.

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